Encyclopedia


Encyclopedia

    ACCU (Armed Civilian Control Unit) 
    BAT (Brotherhood of Analytical Technomancers) 
    Biodoc 
    BioHumans - Homo Sapien Crommium
    Cyberdemon 
    Cyberspace Council
    Datathief 
    Dokks
    Eoas
    Fellinum
    Ficflick
    Flesh Vendor
    Flitterwasp
    Foamweed
    GeneTechs
    Gnaw
    Gooblyn
    Guardian-8
    Havens
    Ka'naator
    Loveroot
    Modie 
    The Nation of Utopia
    Needle Beastling
    NeoDragons
    Nightfly
    Nightivy
    Phase Ravens
    PureHumans - Homus Sapien Puris
    Razoroak
    Rivot Bot
    Serpentblood
    Silkmoss
    Street Doctor 
    The Tah-nosha
    Tarokk
    Technomancers -  Homo Virtuas Crommium
    The Universally Cosmic Circus of Amazing Wonder
    Wafercloth
    Wirewitches
    Whistlewisp
    Zannathan

 

Technopedia

    Arididite 
    Automap 
    Bioshot 
    Body Format 
    DIRGE (Decashot Ionic Recoiless Gatling 
        Energycannon) 
    Energycannon 
    High-energy Plasma 
    Holofield 
    Hovercar 
    LAS (Light Amplification System) 
    Matrix Interface Unit
    Metal-plastic Alloy-polymer (MPAP)
    Metaskin
    Mindscape Void 
    Nearhuman Biokinetics 
    Neurokinetic Fibers 
    Omnidriver
    Pass-scan 
    Photon Redirector
    PLE (Pure Lucent Energy) 
    PLE Disrupter 
    Poly-gel 
    Pulse Displacer
    Pulse Shielding
    Skin Etchings 
    Skinsuit
    Sonic Shower
    Street Gear 
    Stunshot 
    Superconductor 
    Synthskin 
    System Flase 
    Technacatamine22 
    Technosites
    Thermal Optics 
    Triadium 
    Witchkiss
 

Encyclopedia

BioHumans - Homo Sapien Crommium
The product of humans and technology, these humans are mostly machine and chrome.   Tougher, faster, smarter, and vastly wider in range of abilities, they are the specialist of the world as far as Data-thieves and Cybernetic warriors of fortune.  However, they suffer from bouts of sever depression, and sickness from being so little pure human.   Some can deal with this with a strong will, other have problems ever handling a single cybernetic lung.   The reaction is different.

    Most Common Bloodtype, A, O, O-.
    Dominant Hair:  Brown/Black/Blonde/Metalic tinted.
    Average Weight:  100 - 215 lbs (due to implants).
    Average Height: 6'1 - 6'3  (due to implants)

Cyberspace Council
A governing entity which maintains control of the cyberspace matrix.  All cyberspace users must be registered with the CC.  All access is monitored and tracked.  They maintain a force of both realspace and purely digital enforcers which is used to police the matrix.  They are the only official entity recognized across the globe as having any real power.  Those who do not ackowledge their dominion of cyberspace are refused access to the matrix and are quickly cut off from the rest of the world.

The fall of cyberspace in 2195 dealt a significant blow to their power base, and even called the necessity of their existence into question.
 

Dokks
Dr. Frankensteins of the future.  The evil version of the Street Doctor.  Body parts are their play toys.  Human organs are their breakfast.  These homicidal flesh farmers kill the weak to harvest their organs and body parts.  While they are mainly in the business for profit, most Dokks take more pleasure from their work than necessary.  The most unbalanced of them delight in the dismemberment process and the pain that they inflict.

Dokks can be male or female, and can technically be classified as modies, since many of them do enhance themselves with technology.  Tradition implies that Dokks shave their heads.  Common clothing for a Dokk would be a white trenchcoat and yellor wrap-around visor.

Dokks band together in groups of from three to five members.  Inherently, they are cowards at some level, and will flee to save their own skin if outnumbered or cornered.  This is why their victims often tend to be women and children.
 

Eoas
The first documented Eoa sightings date back to the early years of the BioRiots.  Their origin is unknown, and as so far recorded, no nation has taken responsibility for their creation.  Their name is derived from taking the vowels from the words "Demon Spawn."  It is rumored that this was what they were called by the primitive outlaw groups who had chosen to live in the barren regions of the non-civilized world.  Eventually, the name evolved from Demon Spawn into Eoa, though how this transformation came about was never recorded.

Eoas are abominations in the true sense of the word.  They are masses of bulbous flesh and torqued metal bones with six legs and thick tails.  They average eight feet tall and fifteen feet long not including their tail.  With tail included, Eoas have been known to reach a total length of twenty-five feet.  A stocky cranial region sports hellish looking eyes and two long horns which lend credibility to their original name.  Four-foot metal tusks extend from just below their jaws.  Suprisingly enough, Eoas do not have teeth, but instead their mouth cavity is filled with blunt bone protrusions with which the Eoas grind their prey.  The tail of an Eoa contains countless small metal spikes along its entire length.  An Eoa's skin is rough and bumpy, often broken by metal bones poking through the skin, giving each Eoa a unique and misshappen look.  Skin color varies.

Eoas normally roam wastelands and less populated regions, but reports of Eoa sightings have become more and more common as time progresses.  Eoas have no known connection with cyberspace.  To sum it up, nobody studies Eoas for obvious reasons so not a lot is recored about them.
 

Fellinum
A man-made metallic substance that is used in large, highly efficient power reactors.  Fellinum is so potent and the reactors are so efficient that only a few kilograms of fellinum would be needed to power a small city for an entire year.  There are two drawbacks to this use of fellinum, however.  First, fellinum is very difficult to produce.  Second, some of the minerals that are combined to make fellinum are extremely rare.  These facts make fellinum one of the most valuable substances on the earth.  In fact, fellinum is often used as a form of currency.  Often times, when used in this capacity, fellinum is shaped into small rods.  A large purchase might involve a rod or several rods.  A small purchase might involve slicing off a small piece of the rod.  These small slices are known as slices, chips, or rounds.  The slices are often exchanged without any rods being involved.  Also, they may be melted back together to form rods again.
 
Flesh Vendor
A merchant who deals in human or non-human body parts.  For the most part, they are not sociable and will avoid contact with the normal citizens of society.  They sell to the highest bidder and will do anything to acquire fresh body parts.  The pure of the world have the most to fear from flesh vendors due to the high demand for high quality flesh.
 
Flitterwasp
Amazingly, these small, winged creatures survive only in The Untamed.  Reminiscent of the now extinct butterfly, these insects are characterized by five sets of wings.  Genetic regressive mutations have kept their numbers relatively small.  They are general associated with beauty and luck--the latter of which is necessary to even survive to catch of glimpse of their colorful flutterings in the expanse of The Untamed.
 
Foamweed
Foamweed is a form of vegetation that grows on the surface of the ocean.  Each stalk is typically 3 to 7cm high and bears many small round leaves.  Its greenish white color, in addition to its texture and the fact that it floats, gives it a resemblance to sea foam.

Foamweed grows in patches that range from anywhere from a few square meters to over one square kilometer.  Similar to a grove of aspen trees, each patch of foamweed is a single organism. 

Sunlight is a foamweed’s primary energy source.  However, it also readily feeds on almost any organic material that comes into contact with it.  This fact makes foamweed one of the Seven Dangers of the High Seas.
 

GeneTechs - Homo Erectus Abominate
About as far down of the humanoid list as possible, and only fitting because they and their ancestors were once humans who 'volounteered' for the Genetech experiments that lead tot he Genetech war.   There is no set description for them, there are no templates.  There is little to no knowledge of their lifestyle or anatomy.    Very few facts are known about them, except that it seems, perhaps, that their state is slowly reversing as the genepool tries to build itself up before they inbreed themselves out of existance.

    Most Common Bloodtype, X, X-, Y, Y-  (Unknown, incompatible with others)
    Dominant Hair:   Bushy Brown or Black.
    Average Weight:  No.
    Average Height:  See Weight.

Gnaw
Tiny sea creatures, altered by man, thus enabling them to ingest and process (break down) non-organic materials (producing some organic waste).  Gnaw are about the size of a ladybug (just for comparison).  In fact, imagine them as ladybugs, but imaging that 75% of the body is covered with multiple mouths (from five to eight), and webbed appendages instead of legs.  They can survive in fresh and salt water, though they are primarily found in salt water.  In the ocean, you could locate one by itself as easily as you could a group (called a ravenous) numbering over a million.

They were originally designed to help control the pollution levels in the oceans and fresh water resources.  Though gnaw were designed to be incapable of ingesting organic material, there have been incidents where this was not the case…with horrific results.

Gnaw are one of the Seven Dangers of the High Seas
 

Gooblyn
Created by a small research branch of Takiyoma, Gooblyns are a perfect example of genetic engineering failure.  In 2151, Takiyoma decided to perform aggressive experimentation on human embryos.  The goal: to create a new type of human--owned and sold by Takiyoma.  With numerous failures (including that of the Technacatamine22 experiments) looming over the Takiyoma scientists, the mandate for success was clear.  The experiments began, but in a world torn by war and corporate infighting, progress was difficult.  Small bubbles of success were achieved, but the gene pool had been so violated by that point in history that achieving anything more was a virtual dream.

Eventually, the project was shut down--not because there was no desire to continue, but because Takiyoma decided to do some internal housecleaning--thermonuclear style.  The research facility was nuked seventeen times as an example to the rest of the company that deadweight would not be tolerated.

Gooblyns, all children, are the results of Takiyoma's research failures.  No Gooblyn lives past their teen years.  They have soft flesh which secretes a slime residue which acts as a coolant to their hyper-heated bodies.  Having no eyes, they are blind, instead relying on antennae to determine obstacles in their way.

Since they are so young, and have no natural defenses, they are often seen in places such as The Universally Cosmic Circus of Amazing Wonder.  In some circles, they are rounded up and kept as "pets."
 

Guardian-8
An overseer of a Haven.  They manage the day-to-day happenings of their Haven, sometimes actively seeking out beings who need refuge in a Haven.
 

Havens
Possibly the only safe place where one can find sanctuary in the world.  Havens are sacred ground, and even the most debased of beings will respect the ground one is built on.  Everybody is accepted.  Everybody is protected.  No violence may take place within a Haven, lest the wrath of the Guardian-8's be aroused.  Haven's are run by the few good souls who give out of the kindness of their hearts.
 
Loveroot
So named because of it's benevolent qualities.   Strangely, it is a self occurring root, not of manmade origin.  It is believed to have appeared circa 199X, before the major wars.   It is a sedative, it's bark is a stimulant.   The juices can act as a pain-killer and a relief for allergies, colds, and certain plant and animal poison.   In the wilderness, loveroot grows in patches that make safe havens for people or animals.   Those who sleep in a grove of loveroot wake up in one piece.  It is also nutritious, non fattening, and when made into a past, acts as a salve for wounds.   Loveroot also repels most major predators.   It's tall growing, colorful flower is also benevolent.   The pollen absorbs pollution from the air and the petals, when chewed, can relieve a number of stomach or nervous problems.  The hard, rough stem can be chewed slowly like hardtack.   Despite countless attempts to modify, this plant is resilient to tampering.   And another thing, it's not sold or harvested.   You don't find loveroot, loveroot just finds you.   It will not grow in captivity, and it will not grow if planted or grown in any semblance of an order.   Referred to as the 'gracious plant' it is truly unique.
 
Modie
 
The Nation of Utopia
 
Needle Beastling
A small, four-legged creature which inhabits The Untamed.  It's primary characteristic are the millions of sharp hairs on its back, which is uses mainly for offense.  A needle beastling has the ability to raise these hairs until they are standing straight up.  Then, curling its body, it will launch itself backward into its prey, potentially causing fatal injuries.  Though small in size, they do not seem to comprehend their stature.  Needle beastlings travel in packs, and it has been reported that there is no creature, no matter how large, that they will not attack.  Contact with them is best avoided.
 
NeoDragons
A handmade race.   Reptiles with DNA modified for increased growth.   These manufactured lizards grow to 200 ft in length, with large, scaly bodies naturally, or Plate armor with symbiots.   Dinosaurus Moronits are the main variety: their brains are normally nothing, and the pure breed are as low on the intelligence scale as most invertebrates, simply existing to wreak havoc, but not knowing how to very well.  The other variety are Dinosaurus Sapiens and are augmented in the way of brains and reflexes.   This variety will and can fly gracefully, and although built for destruction, enjoy simply their long lives and grazing upon other creatures.   Although armed, they rarely attack humans, in fact, certain ones have been known to be overly friendly to humans, allowing themselves to be used as great mounts and transporting them across the world in the shortest of times.  Great warriors, loyal friends, feared enemies.
 
Nightfly
A nasty creature too small to attack large objects.   They travel in small swarms of 20 to 30, and live in or around Nightivy.   They shun daylight for no apparent reason.  It's weakness lies in that it must have time to attack and eat it's prey.  Their lifespan is only 12 days, but families and their descendants will stay with one set of vines for years.
 
Nightivy
A breed of ivy that blooms and grows at night.   Taking it's predatory tactics from the spider.   Entire colonies will form a web or net, sometimes on the ground, sometimes falling from trees, sometimes stretched between trees in a true web.   This plant produces a sedating neuro-toxin that does no permanent damage.  But disables a victim while it's buddy, the subtle meat-eating Nightfly swarm around the sleeping prey.   The Nightivy is nourished from the remains.    At dawn, the nightivy wilts, but the roots live.   At night, a new set of leaves grow.  Originally designed to be snares for corporate gardens.   But too many gardeners and CEO's went for walks.....and never came back.
 
Phase Ravens
The raven, curious and cunning, while also a vile bird, underwent a transformation during the Genetech wars.   Augmented with what was referred to as 'a new phase of genetic engineering', the birds reacted unplanned to the injections.    They truly became a new phase of genetic engineer, as they acquired the ability to phase themselves into different states:  Liquid and Gas.    Phase Ravens live anywhere.   Cities, wilderness, oceans, wastelands, anywhere.   Once they adopted a phase from hatching, they tend to stay in that phase.  The Aquatic Phase Ravens are identified as a path of floating black liquid, propelling itself with oar like wings.    Gaseous Phase Ravens live in the dense smog and pollution ceilings of cities as a bird shaped twisting mass of black fog.   Phase ravens can be dangerous to humans, but prefer to hunt insects or other birds.
 

PureHumans - Homus Sapien Puris
Still kicking, but not very active, man makes up the second largest category of life on earth, outpopulation the genetechs and bioriot creatures by almost double.   Pure humans are on average now 5'10 to 6'3, 185 pounds with respiratory systems now adjusted to a higher nitrogen and hydrogen content.   They have hair ranging from Blonde, to Brown, to Black, to the rare White, Gray, and now reappearing Red.  Eyes are colored like always.    Other than adapting to a cruel and everchanging world, Man is ready for most rigours of life in 2195.  Pure Humans have begun to demonstrate new traits.   Biokenesis, Telekenesis, Psionics, and other mental powers are just the begining.   Those with these abilites do NOT react well to cyberware.

    Most Common Bloodtype: A, AB
    Dominant Hair:  Brown/Black/Blonde
    Average Weight:  85 - 170 lbs, depending on environment.
    Average Height:  5'10 - 6'3

Razoroak
An offspring of the Genetech wars, this tree grows razor sharp leaves which are only loosely attached to the tree.  In a strong wind, a barrage of edged destruction is hurled from the trees.   They grow in tight packs of ten or twelve, and seem not to spread, but perpetiate a spot.   Rumor has it that they are guardians of Genetech labs or other hidden facilities.  Not a danger unless they are encountered during high winds, or someone is foolishenough to touch the tree, the very vibration sending all the leaves downward upon the unsuspecting victim.
 

Rivot Bot
Perhaps the rarest humanoid inhabitant of the planet earth.  Little is known about rivot bots, and this is mainly due to the fact that they tend to disappear at the most inopportune times.  They have been spotted all over the globe, but no two sightings are the same.  However, there are a few common characteristics which have been reported.

They are of normal build, usually around six feet tall, their bodies covered by normal human skin.  One can only speculate as to whether they are human or not.  Their bodies are usually covered with spikes and razors, although a couple sightings would indicate otherwise.  They are deadly opponents, possessing the ability to launch these spikes and razors from their bodies at high velocities.  It is theorized that they use elecromagnetic technologies to accelerate these projectiles at near the speed of light.

Since no two sightings have ever been the same, there is no true way to judge their numbers.
 

Serpentblood
A new degeneration of music for a fallen generation.
 
Silkmoss
Growing in secluded areas and prized for it's use as a raw fiber, this plant grows over old building ruins and partialy buried metal.   It is thick, green-gray, and fluffy in nature.   It has a great deal of elasticity and is used to make bandages, rope, and low-level bodyarmor.   The plant is resistant to wear, but water soluble.   Only specially treated Silkmoss can be worn as clothing.
 
The Tah-nosha
A primordial ooze left in one of Genetechs lost laboratories was found by an explorer in the heart of the old Americas.   After a multi-billion credit expedition, and the aid of Dragons (who wanted the site destroyed), the ooze was recovered.   Seeking to perhaps use the research of Genetech to further their own goals, the Takiyoma West coporation began the process of building it into a full being.   They used a bear embryo to begin the experiment.   However, the experiment produced a being so violent it had to be killed.   The second was a Koala embryo.   Before the creatue could be fully cultured, Takiyoma's personal Technomancer 'Aran' broke into the D-Tech lab (fronted by Takiyoma West) and found out about secret research.   He shut it down in sense of honor for his coporate bosses, and saved Takiyoma West from destroying and claiming the rest of the coporation.   He did not know about the ooze, nor the second subject.  But it knew he was responsible for it's freedom in the power-outage and subversion of TWest computer system.   Existing as a base lifeform, it then broke free and began to wedge its way into the food chain, namely on top.    In two days, D-tech was gone.   Empty except for one curious youth.    Unknown are it's base level of inteligence, but it managed to operate and implant machine and is now augmented with cyberware for increased mental prowess.   It is inteligent, but not sentinent.   It is logical, but not reasoning.   It is pure power, but no control.   After finding the cyberware, it understood it's purpose.   The creature then proceded to alter itself with every piece of technology it could find.   Now it is one of the worst lving organisms on the entire planet.    It is 8 foot tall, capable of running on four strong limbs, or standing on it's hind two and using the front as massive hands (10 fingers per limb, two opposable thumbs).   It's thick fur hides a hide as strong as tempered titanium, and it's bone structure extrudes, making it a walking weapon.   The bones are coated with a secreted nerve toxin.    The claws are razor sharp with the same toxin (but the glands are in the fingertips, making the claws far more dangerous).   It can speak rough human words, understanding little.  It has a hinged jaw and can open it's gaping maw to the extent of 4 foot.   It's double hinged vertebrae make it flexible as  a piece of string, and it is tripple jointed in every joint.   It calls itself the Tah-Nosha, which means nothing except to it's own mind.   It is a thinking weapon with no morals or ethics, and no idea of a target.  Except for one thing, one single thought, which it left on it's own in the database of the destroyed D-tech labs:   Exception Aran.    It is unknown wether it considers Aran an exception to it's rage, or if it is simply two words it managed to imprint.    Either way, Aran has never been it's target.   It can exist in Cyberspace and Realspace, and is brutal in both.   It's rudeamentary psionics allow it to mask it's very presence in crowds.   Though confined currently to the D-Tech building, it has no reason to leave, unless some fool let's it free.  *note  The ooze used to create the Tah-Nosha is NOT part of Genetech's stock.    It is actually the scrap barrel of DNA.  Anything tested and determined too dangerous to ever use again was added to this ooze.  The lab was abandoned, the ooze left, and that is what Takiyoma West found, expecting to find lost Genetech stock.   The creature is dangerous.   It is asexual, and reproduces once every nine years by sprouting a bud.    Luckily, the only existing one is nine months old, and hopefully will be destroyed before it can reproduce.
 
Tarokk
A small desert scavenger beast.  They generally dwell in the desert areas, and are quite prolific in the wastelands of The Free States.  They have a single eye, and short, squished noses.  Each has two thin, single-clawed limbs which sprout from its back, arcing over its head.  They walk on two hind legs and a small tail which serves mainly to balance out its odd shape.  Tarokks are born as twins--in a single egg.  A tarokk and its twin will stay together throughout their lives.  If one dies or is killed, it is not uncommon for the second to die shortly afterward--or commit suicide in mourning for its twin.
 

Technomancers -  Homo Virtuas Crommium
In their own category because they are vastly different from BioHumans.   These individuals are almost pure technology.    To be a technomancer, one must be at least 65% to 70% tecnology.   True technomancers have completely artificial bone, muscle and nervous system structures.   As a result, they are blindingly fast in both mental and physical prowess, and atuned to computers like few others.   On the downside, of the 10% that survive the gruelign 7 day operation to become Technomancers, only 7% will live long enough to die of natural causes.   Manic Depression, Madness, and Pure Solitude seem to follow this chrome plated humans.

They also like their techno-toys, and they have the best.

    Most Common Bloodtype, O, O-
    Dominant Hair:   Gray/Silver/Blonde/Black/Brown/Red
    Average Weight:  50 - 200 lbs (due to implants)
    Average Height:   5' 6 - 6'3

The Universally Cosmic Circus of Amazing Wonder
A true circus of the future.  There are no rules which govern this sprawling mass of freakish life on display.  Humanity is abused and tortured.  Those who are considered different are put on display for all to see and mock.  It is home to nobody, but everybody visits, just to see how fallen the world really is.  It is a circus of violence and chaos.  It is a continual sideshow of natures wonders and warts.  Nothing is forbidden and everything is allowed.  It is a place where the randomness of unnatural selection takes place on a regular basis.

Located on an island in the Atlantic ocean, it is the major attraction of the city located there.  Several attempts have been made to close the circus down, but none were successful.  Even the Cyberspace Council's move to eject them from the matrix failed.  It was eventually decided to let it continue--since nothing could be done about it in the first place.

The Universally Cosmic Circus of Amazing Wonder was destroyed in 2195 when the island it was located on was destroyed by The Bleed.
 

Wafercloth
A thin material generally composed of meshed micro-filament fibers.  It is always transparent and only used in special applications.  The expense required to manufacture wafercloth is great, so it is often a status symbol to wear clothes composed of this.
 

Wirewitches
Wirewitches usually begin life as normal humans.  Somewhere along the line they are infected with a microscopic bio-mechanical parasite.  These 'technosites' spread through a host body, fusing and meshing with each individual cell.  The results are new, hybrid cells which exhibit totally new behaviors.  Each cell is a perfect union of flesh and machine.  But since this fusion takes place on a cellular level, wirewitches still look human.

They have pale, bluish skin--a result of their cellular structure.  Their eyes have no obvious retinas or pupils, but instead appear as monochromatic blue orbs.  The molecules in their eyes are hyper-excited and the surface of their eyes appears to have a liquid fluidity.  Their heads are always shaved, but each wirewitch will have an area of their head which is not shaved.  From this area, they will grow a long stalk of hair.  This wire-like hair is extremely long, often reaching to the ground.

Wirewitches exhibit total control of every cell in their body.  This provides them with some abilities such as limb regeneration, above-normal agility, and muscle control.  Due to their body/circuitry, wirewitches are able to access cyberspace directly without external hookups.  They maintain a constant connection to the matrix.

The wirewitch 'family unit' is the coven.  A coven consists of four females (witches) and one male (warlock).  Though the male is most often the strongest, fastest, and most powerful, one of the elder female witches is usually selected to lead a coven.  Though wirewitches can reproduce as normal humans can, the method most commonly practiced to order to procreate is by infecting other normal humans.  Skin contact is all that is necessary for the transfer of the technosites.   Obviously, this method is much faster than normal birth.

Wirewitches mostly keep to themselves.  They are lethal as enemies and still deadly as friends.  It is for this reason that covens are well respected, and most sane beings keep their distance.

    Most Common Blood Type: Hybrid plasma molecules.  Not typed.
    Dominant Hair: Blue, silver
    Average Weight: 150-200 lbs.
    Average Height: 5' - 6'

Whistlewisp
Commonly regarded as one of the most beautiful flowers on the face of the planet.  It blooms continually throughout the year, and is characterized by a multi-colored stalk and gray leaves.  Patches of whistlewisp are only found in underground caverns, where no wind or vibrations can disturb them.  The physical structure of the flower is so fragile, even slight breezes can cause its petals to turn to dust.  People who attempt to see whistlewisp often find that they've destroyed the flower before they get near enough to examine it.  For this reason, high-powered infrared binoculars are often used to catch glimpses of whistlewisp without having to be close.
 

Zannathan
Few facts are known about these mysterious creatures. Zannathans reside in the ocean, however there have been some freshwater sightings.  People who claim to have seen a Zannathan describe it as being a pale dark blue, covered with scales, and having three large horns rising out of a large bulbous protrusion on top of its gigantic head. Zannathans have partially webbed claws, which they use to propel themselves through the water.  Conflicting reports of size place the creature anywhere between 20m and 200m in length from head to tail.  There are some reports of larger ones actually biting large chunks out of sizable freighters. 

One of the most curious aspects of Zannathan sightings is that the creature’s appearance is almost always preceded by an intense churning and bubbling of the surrounding water as if the ocean were boiling.  No one is sure what causes this phenomenon.

Zannathans and a few other creatures such as eoas seem to be mutated reincarnations of ancient beasts that were extinct long before the Second Age of the Sword.  It is rumored that the Zannathan is a resurrected and genetically altered version of the great Leviathan that once roamed the earth, according to legend.  These rumors are unsubstantiated. 

Zannathans are listed as one of the Seven Dangers of the High Seas.
 

Technopedia
Matrix Interface Unit
Any device used to connect a computer system (especially an implanted system).
 
Metal-plastic alloy-polymer (MPAP)
The comet brought with it many chemical compunds that previously did not exist on the earth.  MPAP's were one type of these substances that were found to be useful.  MPAP's usually have some of the characteristics of both plastic and/or metal, although some of them are not similar to either.
 
Metaskin
The skin of wirewitches.  It refers to the metal/skin nature of wirewitch flesh.  This term was not used prior to the arrival of the Comet--which was responsible for major genetic mutations in wirewitches.  One effect was a toughening of their skin.
 
Omnidriver
A small PLE-powered device that uses nanotechnology to change its shape so that it can mimic several different types of other tools.
 
Photon Redirectors
Devices used for bending light around an object.  It works from all possible angles, so that no matter the viewer's position, they will see right through the object.
 
Pulse Displacer
A handgun styled weapon which fires short pulses of highly focused energy.  The pulses strike the target with more of a physical force than explosive energy, more often than not knocking a target back or down.  Broken bones usually result.  Only continued assault with a pulse displacer would be fatal since it is used mainly for disabling a target.
 
Pulse Shielding
An invisible barrier created by focusing and accelerating atoms in a thin beam.  No matter is able to pass through this beam without being destroyed.  By moving this beam in a back and forth motion, a wide area can be protected.  The most common application of this technology is to secure doorways or narrow passages, although larger areas can be protected with larger power sources.
 
Skinsuit
A multi-purpose garment which covers the entire body.  Though there are many different styles, the basic design calls for a material which adjusts itself to a person's particular body shape.  The material can stretch and contract within certain tolerances.  Skinsuits are form-fitting, but do not restrict movement as many other forms of clothing have a tendency to do.
 
Sonic Shower
Much of the earth's water supply has become contaminated.  Due to this shortage of water suitable for drinking, many areas of the world have had to institute rationing policies.  The sonic shower was invented in order to compensate for this lack of clean water available for bathing.  It breaks up dirt and removes it from the skin by bombardment with low frequency sound waves.  Continued exposure has been known to cause skin damage, so sonic showers are never used by one person for a long period of time.
 
Technosites
A microscopic bio-mechanical parasite which infuses itself with every cell in a wirewitch.  They were originally developed as Technacatamine22 by Technicia Defense Organization.  This was referred to as Project 22.  Modern technosites bear little to no resemblance to their original form, due to the Comet, genetic mutations, and self evolution.
 
Witchkiss
This is the most common way in which wirewitches create other wirewitches.  It is a physical kiss between a wirewitch and some other being.  The physical contact provides a quick method for transferring technosites internally to the victim.
 

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